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These are a small sample of environment artwork I took ownership of during the making of GTA5. Released on PC, XBOX 360, and PS3 in 2013 by Rockstar Games.

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I was given two blocks to take from the grey box through to Textured Polish. Unlike other companies I have worked for I had ownership of those two blocks. Everything in these areas I controlled. From the way buildings sat and interacted with the empty space, asset creation, UV, and Texture. Dirt blending between buildings and environment floor, and gameplay design to a point. Obviously, I had to heed the general art style and actual real-world references for those areas. That said I was able to add in my creative expression.

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I transferred from Rockstar North to 2K Australia before the completion of this project due to my Australian wife's family health emergency.

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